Bitget and Cryptita Plays Inspire Next Generation with Young Learners’ Encyclopedia

Bitget, the leading cryptocurrency exchange and Web3 company, has announced its collaboration with Cryptita Plays on the Young Learners’ Encyclopedia, an illustrated book designed to introduce blockchain and crypto concepts to youths through engaging stories and visuals.

The collaboration aligns perfectly with Bitget’s Blockchain4Youth and Blockchain4Her, which aim to make blockchain education accessible to young people and underrepresented communities worldwide. The encyclopedia serves as a new channel to simplify complex topics and spark early curiosity in crypto in the next generation.

Developed by Cryptita Plays, the Young Learners’ Encyclopedia will break down key Web3 topics such as decentralization and NFTs in a manner that is both fun and digestible for young minds. The project is designed not only for children but also for educators looking to integrate future-facing content into their classrooms. As part of its outreach, the book will be distributed in underserved regions, starting with schools and community centers in the Philippines, where access to blockchain education remains limited.

Bitget’s involvement reflects a broader strategy to encourage learning and innovation at the grassroots level. The encyclopedia will offer a hands-on, creative approach to education that supports early awareness and long-term participation in the digital economy.

“This book is more than just a creative educational tool. It is a bridge that connects the next generation to the world of Web3 through stories, illustrations, and imagination,” said Gracy Chen, CEO of Bitget. “It speaks to the heart of what Blockchain4Youth and Blockchain4Her stands for — empowering the youth, and elevating the voices of the underrepresented who are driving real change in this space. The future of Web3 belongs to them, and it begins here.”

Further details on the distribution of the Young Learners’ Encyclopedia will be announced in due course, with a target launch by the end of 2025. Initial distribution will begin in the Philippines, with plans for global rollout to follow.

This press release has also been published on VRITIMES

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